





商品描述
本商品包含 AI 生成的内容。
AI-Assisted: the 3D shapes, materials, shaders and listing texts were made with scripts written with AI assistance. A person checked how it looks and moves in Unity before release.
As the fan opens, the moon and clouds painted across its 13 leaves join into a single night-sky picture. The guard sticks carry gold vine-and-leaf inlay, with a tasseled loop beside the rivet.
- Attachment: Right hand (RightHand). Turn the palm up and rest the flat seat under the rivet on it. No finger-grip animation is included.
- Controls: "Visible", "Transform / return", "Reset" and "Photo mode / Photo phase". The fan opens over 7 seconds; press again at the end to close it.
- Added per avatar (measured in Unity): 13,372 triangles, 1 material slot, 0 bones, 43 shape keys; synced parameters: 17 bits.
- Size: open width about 37.8 cm; closed fan body about 22.5 cm (about 32.1 cm overall with the loop and tassel). Adjust position and scale to fit your avatar.
- The leaves are 13 layered panels, not a soft-cloth simulation. The tassel and cord keep a fixed shape and do not swing.
- Seen at an angle, the steps between leaves shift the moon and clouds slightly; the picture lines up when fully open and viewed from the front.
- Adjust the position so arms, face and clothing stay out of the opening arc.
- PC only; no Quest/Android support. Use one copy per avatar.
- Placing the prefab in the Unity editor alone does not play the motion. Use VRChat or a tool such as Gesture Manager to run the menu and motion.
- Made for generic Humanoid avatars; no avatar-specific presets are included. Fit it with the Mount position, rotation and overall scale. The motion uses shape keys, so scale the whole object rather than individual parts.
- Please check in-client appearance, sync on other players' screens and visibility in dark worlds with your own avatar.
- Requirements: Unity 2022.3.22f1, VRChat Avatars SDK 3.10 or later and Modular Avatar 1.18 or later. A custom shader is included; lilToon is not required. See the included manual for installation. Avatars and clothing are not included.
- Pick one of the four color prefabs (VioletEvening, JadeBreeze, RoseDusk, MoonBlue) in Unity. There is no in-game color switching.
- How this was made: AI was used for geometry, material, animation and shader code and text. Product images and demo videos render the actual model in Blender. Wear examples use a photo model; no avatar is included. These are not in-game captures; lighting and material appearance may differ in VRChat.
- Terms: TermsOfUse_EN.txt. Editing and use on your own avatar are permitted; redistribution of the data is not.
Version history
v1.0 (2026-11-08): initial release.