横幅背景
Edible Christmas Cat Macaron - 3 Flavors | VRChat Food Gimmick
Edible Christmas Cat Macaron - 3 Flavors | VRChat Food Gimmick
Edible Christmas Cat Macaron - 3 Flavors | VRChat Food Gimmick
Edible Christmas Cat Macaron - 3 Flavors | VRChat Food Gimmick

Edible Christmas Cat Macaron - 3 Flavors | VRChat Food Gimmick

商品描述

Bring a stack of Christmas cat macarons to the winter meetup and nibble one with your friends, bite by bite.

Drag & drop with Modular Avatar, upload, done. 3 flavors (noel, matcha, snow), 4 bites to finish, refill from the menu.

Hand-held: it attaches to your avatar's hand bone, so it should fit most humanoid avatars. Tested on Shinano, Milltina and Kipfel (prefabs included); on other avatars, use the Shinano prefab and move HandProxy to your hand (steps in the README).

If you enjoy it, a quick rating really helps a small creator get seen ⭐

What it does

  • Hold: ON puts the macaron in your right hand with the fingers shaped to it; OFF puts it away.
  • Flavor / refill: pick noel, matcha or snow; choosing one gives you a new, full macaron.
  • Cat ears: ON by default, switch them off from the menu.
  • Desktop: right-hand Fist (Right Shift + F2) plays the eating motion and takes one bite. VR: bring it to your mouth for one bite.
  • Remaining (radial): set how much is left.
  • Items of this series are held one at a time: picking up another one puts this one away.

What's included

  • Unitypackage with prefabs for Shinano, Milltina, Kipfel
  • README (English / Japanese), license (VN3, English + Japanese PDF)

Specs

  • Requires Modular Avatar + lilToon (VCC / ALCOM). VRChat PC only, not Quest.
  • 6,012 tris / no particles.
  • Synced parameters: 25 bits, shared by the whole newer food/drink series (any number of these items = 25 bits in total).
  • Tested on VRChat PC desktop (Shinano, 10/29): hold, eating motion, the level dropping per bite, flavor change, and use together with our shortcake. The cat-ear toggle look, the VR bite and sound playback have not been checked in VRChat yet.
  • Models and textures are our own work (no generative AI). Arm motion based on Quaternius "Universal Animation Library 2" (CC0).
  • License: personal or commercial use on your own avatars; no redistribution or resale.

Questions or problems: [email protected]

$3.99 USD