横幅背景
Tentacle Pack – Octo / Thorn / Jelly with PhysBone, Light/Dark | Tidebone Studio
Tentacle Pack – Octo / Thorn / Jelly with PhysBone, Light/Dark | Tidebone Studio
Tentacle Pack – Octo / Thorn / Jelly with PhysBone, Light/Dark | Tidebone Studio
Tentacle Pack – Octo / Thorn / Jelly with PhysBone, Light/Dark | Tidebone Studio
Tentacle Pack – Octo / Thorn / Jelly with PhysBone, Light/Dark | Tidebone Studio

Tentacle Pack – Octo / Thorn / Jelly with PhysBone, Light/Dark | Tidebone Studio

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商品描述

Three swaying tentacle accessories (Octo / Thorn / Jelly) in two colors (Light / Dark), for VRChat avatars.

Every tentacle comes rigged (9-bone chain) with ready-made prefabs that already carry a VRCPhysBone component.

Attach as many as you like to the back or hips.


■ Contents

• 3 tentacle types × 2 colors

- Octo: octopus arm (double row of suckers, curled tip, gold ring)

- Thorn: thorn vine (thorns, leaves, curly tendril)

- Jelly: jellyfish tentacle (twisted frill, color gradient)

• 12 prefabs (3 types × Light/Dark × lilToon/Standard) with VRCPhysBone set up

• FBX: rigged (Tentacle_00 … Tentacle_08) + static mesh without bones

• Textures 1024×1024 (BaseColor + Normal map)


■ Specs

• Triangles: Octo 9,912 · Thorn 6,448 · Jelly 12,336

• Approx. length: Octo 55 cm · Thorn 62 cm · Jelly 54 cm (scale freely)

• Closed geometry

• Import and PhysBone motion checked in Unity 2022.3.22f1 with VRChat SDK 3.10.5 and lilToon 2.3.4


■ Notes

• PhysBone requires the VRChat SDK (Avatars). Without the SDK the mesh still works, but the PhysBone shows as "Missing Script".

• The lilToon materials require lilToon (free: https://booth.pm/en/items/3087170 ). Without it, use the Standard prefabs.

• PC avatars. Quest shaders are not included.

• No avatar-specific fitting and no shape keys. Put the prefab under your avatar's Chest (back) or Hips bone and adjust position/rotation/scale. Duplicate it for more tentacles.

• More tentacles means more triangles — keep an eye on your avatar's performance rank.

• PhysBone values are a starting point — adjust to taste.

• Product images are Blender renders (image only) and Unity screenshots; the look in VRChat depends on shader and lighting.


■ How it was made

Generated procedurally in Blender by scripts written by the creator; an AI assistant was used to write the scripts.

No image-generation or 3D-generation AI was used.


■ Terms of use

VN3 License — see the included PDFs (Japanese is the official text, English is a reference translation).

Summary: use and edit in VRChat etc. OK · redistribution / resale of the data NOT allowed · transfer NOT allowed.


■ Contact

For issues or questions, please message me via my Jinxxy store page.

by Tidebone Studio

$5.00 USD